![]() (However, a jump drive can be activated regardless of the jumping alignment.) But, in special cases you would rather fit cap rechargers and capacitor power relays to reduce the amount of time between jumps.Īctivating a jump drive has similar constraints to activating a warp drive: jump drives cannot be activated if the ship is either inside a warp interdiction bubble (from an Interdictor or Heavy Interdiction Cruiser, or if the ship has been warp disrupted below a Warp Core Strength of 0. ![]() Because of the huge amount of cap needed for jumping capital ships usually have a capacitor booster fitted. At this level, 71.25% of the capacitor is consumed which rounds up to 75% in everyday communications and is colloquially called "jump cap". Because Jump Drive Operation level five is required for the Jump Drive Calibration skill, it is usually assumed to be at level five. The following table shows the range, base fuel consumption, and fuel capacity of all jump drive-capable ships.įinally, activating a ship's jump drive consumes 95% of the energy in its capacitor (reduced by 5% per level of Jump Drive Operation). Jump freighters also have their required fuel reduced by the skill required to fly them. The skill Jump Fuel Conservation reduces the fuel consumption by 10% per level which means that you use half the fuel at the maximum level of five.The skill Jump Drive Calibration increases the jump range by 20% per level which means at the maximum of level five the range is doubled.Each jump drive has a maximum jump range, and consumes a certain amount of fuel per light-year. It depends on the straight-line distance between the two systems in space, measured in light-years. The fuel cost for each jump does not depend on the number of stargate jumps to the destination. The respective fuel type for each faction is: The fuel required depends on the faction that constructed the jump drive, and can be produced by refining corresponding ice. The jump drive comes with a special fuel bay. ![]() Unlike stargates, which are free to use, jump drives require fuel. The following classes of ship contain jump drives: ![]() All ships that contain a jump drive require the Jump Drive Operation skill to pilot. ![]() They are built into the hull of the ship. 5 Jump Fatigue and Jump Activation Cooldown. ![]()
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